Glossary

A

API (Application Programming Interface)

A set of functions and protocols that allow applications to interact with the QuantumRT kernel.

ARM Cortex-M

A family of 32-bit RISC processors designed for embedded and real-time applications.

C

Context Switching

The process of saving and restoring thread states when switching execution between threads.

CPU Core

The processing unit of a microcontroller responsible for executing instructions.

D

Deferred Interrupt Handling

A mechanism that postpones certain operations from an ISR to a safer execution context, ensuring minimal ISR latency.

Deterministic Execution

The property of a kernel where thread execution timing is predictable and guaranteed within a defined time frame.

F

FIFO (First-In-First-Out)

A queueing method where items are processed in the same order they were added, commonly used in message queues.

Floating-Point Unit (FPU)

A hardware module that performs floating-point arithmetic operations.

I

Idle Thread

A low-priority thread that runs when no other threads are ready to execute, often used for power-saving.

Interrupt Service Routine (ISR)

A subroutine that executes in response to hardware or software interrupts.

Interrupt Latency

The time between when an interrupt is triggered and when the ISR begins execution.

Inter-thread Communication

Methods used for exchanging data between threads, such as message queues and semaphores.

K

Kernel

The core component of QuantumRT that manages thread execution, memory protection, and system resources.

M

Memory Protection Unit (MPU)

A hardware component that enforces memory access restrictions for different execution contexts.

Message Queue

A data structure that allows asynchronous communication between threads in a FIFO manner.

Mutex (Mutual Exclusion)

A synchronization primitive ensuring only one thread can access a shared resource at a time.

N

NVIC (Nested Vectored Interrupt Controller)

The ARM Cortex-M hardware module responsible for interrupt handling and priority management.

P

PendSV (Pendable Service Call)

A system exception used for context switching in preemptive scheduling.

Precise Scheduling

A scheduling mechanism in QuantumRT that dynamically loads the System Timer with the next event deadline instead of relying on periodic ticks.

Preemptive Scheduling

A scheduling strategy where higher-priority threads can interrupt lower-priority threads.

Priority Ceiling Protocol

A priority-inversion mitigation technique that temporarily raises the priority of a thread holding a mutex.

Priority Inheritance Protocol

A mechanism that prevents priority inversion by temporarily raising a lower-priority thread’s priority when it holds a resource needed by a higher-priority thread.

Privileged Mode

An execution level in ARM Cortex-M processors that grants full access to system memory, peripherals, and kernel functions.

R

RAM (Random Access Memory)

The primary volatile memory where threads and system data are stored and executed.

Real-Time Kernel

The core software responsible for managing thread execution in a real-time system.

Round-Robin Scheduling

A scheduling algorithm that cycles through threads of equal priority, assigning each a fixed time slice.

S

Scheduler

The kernel component responsible for selecting the next thread to execute.

Semaphore

A synchronization primitive used for signaling between threads or controlling access to shared resources.

Supervisor Call (SVC)

A software interrupt that allows unprivileged and privileged threads to request kernel services.

System Timer

A dedicated hardware timer used for scheduling and timekeeping in a Real-Time Kernel.

T

Thread

The basic unit of execution in QuantumRT, consisting of its own stack and execution state.

Thread Synchronization

Methods ensuring that multiple threads operate without conflicts when sharing resources.

Tick-Based Scheduling

A traditional scheduling approach where tasks are managed based on periodic timer ticks.

Timeout

A predefined duration after which a blocked thread gives up waiting for an event.

Time Slice

The fixed time duration a thread is allowed to execute before being preempted in a round-robin scheduler.

U

Unprivileged Mode

A restricted execution mode where thread access to system resources is controlled by the MPU.

System Call Extension

A mechanism that allows applications to invoke custom System Calls.

W

Wake-Up Event

An event that moves a blocked thread to the ready state, allowing it to resume execution.